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Citizen MPACT

Taking action towards social impact through gamified learning

MY ROLE

Product Designer

TEAM

Chief Operating Officer  |  Lead Engineer

SERVICES

01

UX Strategy & Leadership

Led the end-to-end redesign process for MPACT, applying design thinking to align user needs with business objectives.

02

User Experience Design

Conducted user research, defined design objectives, and created intuitive UX flows that enhanced engagement and usability.

03

User Interface Design

Crafted UI designs that modernized the platform's visual identity, improved accessibility, and elevated user trust.

CONTEXT

Citizen MPACT is a mobile platform designed to empower users to learn about social causes, take meaningful action, and create positive change. During its beta launch, users praised the content quality, validating MPACT's core purpose. However, the beta revealed significant design shortcomings: inconsistent navigation, limited personalization, and unclear connections between user actions and impact. These issues hindered user engagement and reduced the platform's potential to drive sustained social good.

Process

User Research

Interviews

Research Analysis Problem Definition

Business Goals

Design Objectives

Audience Persona

Experience Map

Solution Ideation

Wireframes

Prototype Testing

Result Synthesis

Final Designs

Challenges

Successes

Opportunities

Background
Beta Phase – Inception and Background

The initial beta phase marked MPACT's first launch, designed primarily based on executive vision and assumptions about user and partner needs. During this time, I collaborated with the Head of Product, UI designer, and graphic designer to translate these stakeholder requirements into an initial product that could demonstrate viability to potential partners.

BETA PHASE PROCESS

01

Rapid research

Informed by stakeholder insights, rapid research swiftly captured key perspectives of users and prospective partners.

02

Define & Iterate

Through brainstorming, our team chose features aligning stakeholder input and user and partner expectations.

03

Design & Iterate

Adopting a dynamic process, we initiated weekly reviews to shape and refine the beta version and keep aligned.

Beta Phase – Highlights

1

Content validation

Users responded enthusiastically to the content, especially the topics of The Natural World, Mysteries of Science, and Climate Action.

2

Usability gaps

Early feedback revealed challenges with navigation, consistency, and understanding the real-world impact of the user's actions.

When priorities shifted back to MPACT after a company focus on white-label solutions, I led a strategic design thinking process to address these gaps and redesign the platform for greater clarity, engagement, and impact.

Discover

When I began the redesign process, I focused on understanding the most critical issues uncovered during the beta phase. With limited capacity for direct user interviews, I applied a hybrid approach — combining pilot program analysis, stakeholder and partner feedback, and a heuristic review of the existing experience.

Research Goals

01

Motivation mapping

Understand user motivations, behaviors, and pain points.

02

Experience gap analysis

Identify gaps in navigation, engagement, and perceived impact.

03

Strategic alignment

Align redesign objectives with user needs and business goals.

Pilot Program Analysis

TOP CHANNELS

  • The Natural World

  • Mysteries of Science

  • Exploring Technology

  • Design & Innovation

  • A Better You

TOP CAUSES

  • Climate Action

  • Quality Education

  • Gender Equity

  • Clean Energy

  • Sustainable Cities

USER ATTITUDES

  • " I know what to eat to be healthy"

  • " I like meeting diverse people from different backgrounds"

  • "If I see a problem, I can fix it"

  • "I care about what goes on in the world and want to create change"

Stakeholder & Partner Feedback

1

Measurable impact

Partners want clear metrics showing user actions lead to real change and impact.

2

Fun and engaging experiences

Users value gamification, rewards, and personalization to keep them motivated.

Heuristic Review

01

Disjointed navigation

Navigation was inconsistent and made content hard to find.

02

Irrelevant experience

Limited personalization reduced relevance and user satisfaction.

03

Ambiguous outcomes

The impact of user actions was unclear, weakening long-term engagement.

Key Findings

1.

Interest in social causes

Strong motivation to contribute to causes that resonate personally.

2.

Lacking discoverability

Difficulty finding activities aligned with interests or resuming incomplete ones.

3.

Disjointed experience

Weak connection between activities, causes, and organizations.

4.

Unclear contributions

Users need visibility into the tangible outcomes of their actions.

THE OPPORTUNITY

How might we create a user-friendly platform that encourages exploration and seamless discovery, while giving users the clarity, motivation, and connection they need to meaningfully contribute to causes?

Define

With the research synthesized in Discover, I moved into framing the design challenge and setting a clear direction. This phase focused on aligning business priorities with user needs, outlining measurable goals, and defining the design objectives that would guide the redesign.

Business Goals

1

Secure partnerships

Demonstrate authentic, sustained user engagement and measurable impact to attract and retain partner brands.

2

Design an engaging, scalable app

Create a dynamic platform with intuitive navigation, engaging content, and features that drive long-term use.

Design Objectives

Discovery & Navigation

Improve findability with better search, personalized recommendations, and clearly defined categories.

Progress & Growth

Make it easy to resume activities, track progress, and view contributions.

Empower small actions

Highlight individual contributions alongside global impact to inspire motivation and action.

Unified relationships

Connect activities, causes, organizations, and donations into a cohesive system.

Target User Profile

USER PERSONA

Melissa Rodrigo

The Green Newbie

"I'm driven to create positive change and make a meaningful impact on the world. I want to discover how I can use my skills to contribute to a better and more sustainable future."

18 years old
New York City, NY

College Student
Sociology

Unsure of personal impact
Make informed choices

Create a positive impact
Learn about social causes

EMPATHY MAP

Thinks

"I want something easy"

"There's so much info out there!"

"I don't want to make any huge decisions"

"I want to fit in with my new friends"

"I'm not sure where to go from here"

"The planet and society needs our help"

Says

"How do I help at my age?"

"Should I be recycling this?"

" Not sure what sources to listen to or follow."

"Where should I start in being sustainable?"

"Why is it bad to buy fast fashion?"

"I want to feel good about my actions"

Does

Volunteers at animal shelter

Uses a tumbler for her water

Brings reusable bag everywhere

Eats vegan when its convenient

Shops at her local thrift stores

Follows her eco-friendly friends actions

Feels

Not sure if she is doing enough good things

Excited to try new things

Overwhelmed by amount of information

Concerned about global impact

Positive about being able to create change

Excited about starting college

Ideate

To generate solutions, I facilitated structured brainstorming with the COO and engineering team. We used insights from Discover to frame How Might We questions that directly addressed user needs and business goals.

  • Maintain user motivation while moving between learning and action?

  • Make individual contributions feel significant in the context of collective impact?

  • Design progress indicators that satisfy both learning and contribution goals?

HOW MIGHT WE...

KEY IDEAS & PRIORITIZATION

High Impact

Update UI

Enhance navigation experience

Enhance search functions

Show contributions

Improve discovery

Low Effort

High Effort

Incorporate education within causes

Badges

In-App donations

Progress bars

Peer Challenges

AI recommendations

Low Impact

Test & Prototype

To bring ideas to life, I created high-level wireframes and prototypes focused on core features and user flows. This allowed us to validate navigation, content categorization, and impact visualization before committing to final designs.

TESTING APPROACH

We used a dogfooding process — testing the prototype internally with our team to quickly identify friction points, confirm flows, and align on feature priorities. This approach enabled rapid iterations and ensured the design was aligned with both user needs and technical feasibility.

WIREFRAME FLOWCHART

TESTING OUTCOME

Expanded discovery paths

Users can discover through multiple entry points: interest, organization, cause, and curated collections.

Seamless navigation & progress

Linked causes, activities, and organizations plus resumable activities make exploration and completion easier.

Clear impact visualization

Contributions are quantified and shown alongside global metrics, boosting motivation.

Deliver

In the delivery stage, I translated refined prototypes into a cohesive, polished final design. The result directly addressed the original challenges — limited activity discovery, weak connection to impact, and a disconnect between user actions and measurable results.

​

The final design focused on our earlier defined design objectives:

Discovery & Navigation

Improve findability with better search, personalized recommendations, and clearly defined categories.

Progress & Growth

Make it easy to resume activities, track progress, and view contributions.

Empower small actions

Highlight individual contributions alongside global impact to inspire motivation and action.

Unified relationships

Connect activities, causes, organizations, and donations into a cohesive system.

Find activities by followed organization

For You-short_2x.png

Recommended activities

Personalized recommendations

For You_2x.png

Find activities by interest

FINAL SCREENS

Profile – short_2x.png
Donate - long.png
Org detail – short.png
Org detail - long.png
Your donations.png
Feed.png
Activity Detail Completed.png
Activity_Step_1_Watch-Video.png
Activity_Step_2_Quiz.png
Activity_Step_PointsEarned.png
Splash.png
For You_2x.png
Explore.png
Causes.png
Activity_2x.png
Cause detail.png
Reflect

Navigating the MPACT project underscored the importance of validating early and designing with constraints in mind. Limited direct user research and shifting business priorities required flexibility, rapid iteration, and strong alignment between user needs and business objectives. The process reinforced my commitment to grounding design in measurable impact and connecting every user action to a clear outcome.

CHALLENGES

SUCCESSES

Shifting business priorities

Company focus moved away from the redesign mid-process, slowing progress and delivery.

Limited user testing opportunity

Minimal access to users meant relying more on assumptions, increasing design risk.

Cohesive, logical UX

A unified, systematically structured experience that improved navigation, engagement, and overall usability.

Updated UI

A refreshed visual design that elevated appeal and better resonated with the target audience.

Thoughtful design approach

A user-centered process that produced a more impactful and meaningful platform.

Opportunities

01

Expanded user research

Conduct longitudinal studies to track retention, motivation, and behavior change over time.

02

Enhance impact metrics

Develop richer, more dynamic ways to track and visualize both individual and collective contributions.

03

Broader ecosystem integration

Explore strategic partnerships that embed MPACT into adjacent platforms to expand reach and relevance.

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